View Full Version : Week 1 Update
Practice Squad bidding and 24 hour UFA bids are now active.
You can now set your starting lineups for week 1 as well.
Still working on all the final player updates and additions of UDFA's that made final rosters and getting them added to the database.
Target for this in Monday.
Tried to set starters in 4 of my leagues. Just got - submit week one starters with no players visible
paladisiac
2009-09-07, 10:45
The "vs" feature doesn't work until your opponent sets his starters.
Tried to set starters in 4 of my leagues. Just got - submit week one starters with no players visible
shageman
2009-09-09, 10:57
Practice Squad bidding and 24 hour UFA bids are now active.
You can now set your starting lineups for week 1 as well.
Still working on all the final player updates and additions of UDFA's that made final rosters and getting them added to the database.
Target for this in Monday.
As the rule book cannot be accessed, is it true that there is only 24 hours between PS bids, the bid locking, and then subsequently losing that player?
Example: PS bid is placed 9/7 at noon, it locks on 9/8 at noon, and the player is lost on 9/9 at noon if not matched.
This seems quite fast as compared to previous years for some reason.
DoK
CID305
paladisiac
2009-09-09, 11:40
UFA & PS bid locking and matching has been on a 24 hour clock in-season for years now.
I should post a reminder about this on twitter for the new guys...
As the rule book cannot be accessed, is it true that there is only 24 hours between PS bids, the bid locking, and then subsequently losing that player?
Example: PS bid is placed 9/7 at noon, it locks on 9/8 at noon, and the player is lost on 9/9 at noon if not matched.
This seems quite fast as compared to previous years for some reason.
DoK
CID305
The "vs" feature doesn't work until your opponent sets his starters.
where can we look to see if we set our line ups if we are invalid
paladisiac
2009-09-09, 17:47
The option under "set starters" -- i think it's called "weekly points"
where can we look to see if we set our line ups if we are invalid
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